Category: Other

Oct 13 2009

Cellular Automator 0.2

   

     

   

This is the first version of a cellular automata visulizer. At the moment it’s just kind of a toy. Click the screen to add cells, then press play to see how they develop. I’ll do a separate post for the why’s and wherefore’s when I get around to it. Any and all feedback is appreciated!

Current features:
- Three rulesets implemented

- Allows resizing from 3×3 to 500×500, including non-square grid sizes
- Allows the grid to be cleared
- Allows single generation stepping
- Attempts to run at 5 generations per second in normal mode
- Attempts to run at 10 generations per second in fast mode (skips rendering every other generation)

Known Bugs (so far):
- Sometimes you may have to press clear twice to reset the generation counter. (I know why, but it’s not a straightforward fix unfortunately)
- After resizing, the ruleset will be set for Conway’s Game of Life, regardless of what is being indicated. Click your desired ruleset again if you wanted something different.