Edit 5/22/11: I’ve submitted a new version of the game to the AppWorld, which should fix the control issues.
BattleWire:TaOS is a version of BattleWire16K for the BlackBerry Playbook. It adds a new enemy, and uses on screen controls. If you have a Playbook, the game is free (as in free beer, not as in free software) so give it a shot! And since I don’t have a Playbook, you might let me know if the controls work ok? I wasn’t able to test pressing two buttons at once in the simulator…
Edit 4/21/11: The developer of Twystem, a puzzle game for the Playbook, happens to have an actual device and was kind enough to test my game. Apparently the controls do work, but multitouch does not (so the player can not move the tank, and move the turret, and fire his gun all at the same time). I have a pretty clear lead on how to correct this, so expect an update in the next week or so. And if you have a Playbook game that needs testing, you might send him an email.
Here’s a screenie from development:
If you want to play the original game, click here, or here to read the dev blog. I’ll write a better post later,
after I figure out how to link to the game on the app store, and when I have more time. The approval caught me off guard this morning, and I have other things that need to get done today.