Dec 14 2009

Early December Update

I was working at my real job all weekend, so wasn’t able to participate in Ludum Dare 16 which was just held. The theme this time was ‘Exploration’. Check out the 121 entries if you get the chance. The next LD will be held in April.

Also this past Friday, Mochi announced the results of their November contest. The game which won, Sixty Seconds to Live by Chris Underwood, is a game in the ‘room escape’ genre which did an excellent job of the having the 60-second time limit integral to the game, had a distinctive crayon-drawn art style, and even made use of well executed vocals!

Minute Dungeon didn’t place in that contest, but I still think the exercise of developing it was useful. I received enough feedback to encourage me to strip the time limit out and extend the game. Plans for the As-Yet-Unnamed-Future-Roguelike-Built-In-Flash (AYUFRBIF.. doesn’t really work as an acronym) include a larger dungeon with a scrolling camera and limited field of view, as well as additional monster behaviors and the possible reintroduction of water and other elements dropped from 8PRL when I implemented my game. If you have a feature you want to see, now is the time to let me know! :)

-TF

Nov 25 2009

Minute Dungeon

WASD or Arrow Keys to move, Spacebar to use items, comma or period to rotate inventory
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Sep 13 2009

LD15 Results are Out

You can view the results here. Or click the ‘Read more’ to read about my entry and how it placed.

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Aug 31 2009

LD15- Complete

The competition actually finished yesterday, but I pretty much submitted my entry and went straight to bed.
Complete
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Aug 28 2009

Ludum Dare 15

Ludum Dare is a 48 hour solo game design competition which is held periodically. All competitors are given a theme (for LD15, this will be released at 7:00 PM AK time… today), and then have 48 hours to produce a game. I’ve been aware of the competition for some time, and have wanted to participate, but I’ve managed to not notice the notifications, or be busy each time it was held. Rather than clutter up this blog I’ll be keeping a dev journal on the LD site. If you want to follow along, please check there. When I’m done, I’ll post the final version of whatever I end up building here.

There’s no prizes, it’s just for fun.

In unrelated news, my brother who is currently in Greece getting certified to teach English as a Foreign Language has started a blog. I’ve provided a link under ‘Other Neat Stuff’ on the right. His writing style is different than mine, but feel free to check it out.