Dec 24 2009

Losing is Fun! (Dwarf Fortress)

As a sideshow to my real job, I recently acquired an “Enterprise” level project which really needs to get some attention. However, my productivity has been nil for the past week thanks to Dwarf Fortress.
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Nov 28 2009

Minute Dungeon- Design Notes

Minute Dungeon is my entry for Mochimedia’s Novemeber ‘Flash Game Friday’ contest. Flash Game Friday had been a $100 bonus awarded by Mochi on a near weekly basis to a game in their distribution feed selected by Mochi staff. There were no codified rules, and I don’t think anyone paid too much attention to it.

In early November, Mochi announced they were discontinuing the old FGF program, and replacing it with a monthly development contest which would also be called ‘Flash Game Friday’. November 6th, they announced the rules for the first running of the new monthly contest “60 seconds to fame”. The theme of this first contest was ’60-second game’– ie, the game had to be over in 60 seconds or less.

Key rules were:

  • Entries must use Mochi’s version control and Mochi’s distribution feed.
  • Entries must use Mochi’s Leaderboards, and automatically submit scores on game completion

Beyond that, there were some instructions on how to tag your game so it could be found in the distribution feed by the judges, and that’s about it. Everything else was left to the developers.

WARNING! Long and rambling discussion of my design methods ahead. I write these in large part so that I have a record of what I did, and definitely not to suggest you should emulate what I do.

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Nov 25 2009

Minute Dungeon

WASD or Arrow Keys to move, Spacebar to use items, comma or period to rotate inventory
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