Mar 12 2011

Comparing Fish Keeping Games

Tadgh Kelly over at Simple Lifeforms, recently wrote an article suggesting that games should not be judged as simulations. Specifically, he argues that details which go unnoticed by the player are wasted effort possibly being negative effort if it impacts game engine performance. On the other side of this, what happens when the player anticipates detail that’s not present?

And on that thought, it’s time to look at three ‘fish farming’ games, Fish Farm Unlimited (iOS, raiX UG, 2010), Fish Tycoon (iOS, Last Day of Work, 2009), and FishCo (Win/Mac, Fugazo, 2008).

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Feb 13 2011

Throwing Paper Airplanes

This piece has nothing to do with anything I’m working on. :)

I happened to get an iPod Touch for Christmas, and I seem to be using it more as a hand-held gaming device than as an mp3 player. Of course, I still play flash games as well! I’d like to compare and contrast Paper Glider (iOS, Neonplay,2010) to Flight (Flash, Armor Games/Krin,2010) and Paper Plane (Flash,Amnesia/advergame for Microsoft Flight Simulator X,2006).

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